8 Maze & Escape Formats Already Available On Lenakti
Eight entries from the current shelf, spanning the different ways a maze or escape room gets built.
- There's a classic top-down maze with a straightforward find-the-exit goal.
- Also on the shelf: a locked-room escape puzzle built around finding hidden clues in a single space.
- Worth trying: a multi-level maze where each floor unlocks the next via a hidden key.
- A timed maze that rewards speed over full exploration.
- First-person maze where limited view makes navigation harder than a top-down layout.
- One escape room with an inventory system for combining found items.
- There's a procedurally shifting maze where walls move after each move.
- Also on the shelf: a relaxed, untimed maze aimed at a slower exploration pace.
- Worth trying: a puzzle-hybrid maze where solving a small puzzle unlocks a locked door along the route.
- A cooperative-style maze built for sharing clues between two views of the same layout.
- Shrinking-time maze where the exit itself relocates if too much time passes.
- One branching-story maze where wrong turns lead to alternate short scenes instead of dead ends.
- There's a shared-clue escape room built around comparing notes between two separate views.
- Also on the shelf: a rotating-perspective maze that switches between top-down and first-person views.
- Worth trying: a limited-visibility maze where only a small radius around the player is lit.
- A puzzle-hub format connecting several small mazes through a central room.
Give it a few weeks and the layouts on this list will likely look different.